1:Ally of Justice 0x12
2:Genex 0x2
4: Amazoness 0x4
5: Arcana 0x5
6: Dark World 0x6
7: Ancient Gear 0x7
8: HERO 0x8
9: Neos 0x9
10: Evilswarm 0xA
11: Infernity 0xB
12: Alien 0xC
13: Saber 0xD
14: Watt 0xE
15: Ojama 0xF
16: Gusto 0x10
17: Karakuri 0x11
18: Frog 0x12
19: Meklord 0x13
21: B.E.S. 0x15
22: roid 0x16
23: Synchron 0x17
24: Cloudian 0x18
25: Gladiator Beast 0x19
26: Dark Scorpion 0x1A
27: Phantom Beast 0x1B
29: Koa'ki 0x1D
30: Chrysalis 0x1E
31: Neo-Spacian 0x1F
32: Shien 0x20
33: Earthbound Immortal 0x21
34: Jurrac 0x22
35: Malefic 0x23
36: Scrap 0x24
37: Iron Chain 0x25
38: Morphtronic 0x26
39: T.G. 0x27
40: Batteryman 0x28
41: Dragunity 0x29
42: Naturia 0x2A
43: Ninja 0x2B
44: Flamvell 0x2C
46: Gravekeeper 0x2E
47: Ice Barrier 0x2F
48: Vylon 0x30
49: Fortune Lady 0x31
50: Volcanic 0x32
51: Blackwing 0x33
52: Crystal Beast 0x34
53: Fabled 0x35
54: Machina 0x36
55: Mist Valley 0x37
56: Lightsworn 0x38
57: Laval 0x39
58: Ghiski 0x3A
59: Red-Eyes 0x3B
60: Reptilliane 0x3C
61: Six Samurai 0x3D
62: Worm 0x3E
63: Majestic 0x3F
64: Forbidden 0x40
65: LV 0x41
66: Nordic 0x42
67: Junk 0x43
68: Agent 0x44
69: Archfiend 0x45
70: Fusion 0x46
71: Gem- 0x47
72: Number 0x48
73: Skyblaster 0x49
74: Timelord 0x4A
75: Aesir 0x4B
76: Trap Hole 0x4C
78: Evol 0x4E
79: Assault 0x4F
80: Venom 0x50
81: Gadget 0x51
82: Guardian 0x52
83: Constellar 0x53
84: Gagaga 0x54
85: Photon 0x55
86: Inzektor 0x56
87: Resonator 0x57
88: Wind-up 0x58
89: Gogogo 0x59
90: Penguins 0x5A
91: Inmato 0x5B
92: Sphinx 0x5C
96: Bamboo Sword 0x60
97: Ninjitsu Art 0x61
98: Toon 0x62
99: Reactor 0x63
100: Harpie 0x64
101: Infestation 0x65
102: Symphonic 0x66
103: Iron 0x67
104: Tin 0x68
105: Hieratic 0x69
106: Butterspy 0x6A
107: Bounzer 0x6B
108: Lightray 0x6C
109: Majin 0x6D
110: Prophecy 0x6E
111: Heroic 0x6F
112: Chronomaly 0x70
113: Madolche 0x71
114: Geargia 0x72
115: Xyz 0x73
117: Abyss 0x75
118: Heraldic 0x76
119: Atlantean 0x77
120: Nimble 0x78
122: Noble Knight 0x7A
123: Galaxy 0x7B
132: Chronomaly Technology 0x84 (Currently Unknown why it has its own set code)
144: Meklord Pieces 0x90
145: Dark Tuner/Synchro 0x91
146: Fortune Fairy 0x92
147: Puppet 0x93
148: Fossil Warrior 0x94
149: Cat 0x95
150: Clear 0x96
151: VWXYZ 0x97
256: Synchron Synchros 0x100 (Synchros that require a Synchron Tuner)
257: Synchro Fusions 0x101 (Fusions that require a Synchro Monster)
258: Something Evil Hero Fusion Related 0x102 (Unknown what this is)
259: Cyber 0x103
512: Speed Spell 0x200
513: Chaos Xyz 0x201
Now i will copy and paste the original text from the thread i´ve the
datas. I think this thread explains it very good.
"There are also Extension Archetypes, which include R-Genex, X-Saber, and other archetypes that have their own support but are
considered part of the including Archetype (e.g. All R-Genex are Genex monsters). These codes are a four digit hexadecimal code created by appending a hexadecimal number (that is 1-9,A,B,C,D,E,or
F) to 1 or 2 0s and the hexadecimal set code of the containing Archetype. (For example R-Genex Monsters, which are considered Genex, have a set code of 1002 which is 1 appended to 00 appended to
the Genex Set code of 2)
R-Genex 1 (Hexidecimal Number) 00 (Spacing) 2 (Genex Set Code)= 1002 Gem-Knight 1 (Hexidecimal Number) 0 (Spacing) 47 (Gem- Set Code)= 1047. Known
extension Archetypes and their hexadecimal counterparts are as follows:"
R-Genex 0x1002
4106: Steelswarm 0x100A
4109: X-Saber 0x100D
4118: Vehichroid 0x1016
4139: Armor Ninja 0x102B
4149: The Fabled 0x1035
4167: Gem-Knight 0x1047
4175: /Assault 0x104F
4206: Spellbook 0x106E
8194: Genex Ally 0x2002
12296: E HERO 0x3008
12301: XX-Saber 0x300D
12354: Nordic Ascendant 0x3042
12366: Evoltile 0x304E
12397: Dragoon 0x306D
12435: Gimmick Puppet 0x3093
20488: Vision Hero 0x5008
20546: Nordic Relic 0x5042
24584: Evil HERO 0x6008
24642: Nordic Beasts 0x6042
24654: Evolsuar 0x606E
24685: Djinn of Rituals 0x606C
40968: Masked HERO 0xA008
41026: Nordic Alfar 0xA042
49160: D HERO 0xC008
"Monsters that are members of two Archetypes are a little trickier to understand. In order to make a monster to be considered in two archetypes both hexidecimal
set codes of the archetypes must be lengthened to 4 digits. So a 1 digit Set code like Genex (0x2) would have 3 zeros before it (becoming 0x0002), and a set code that is already
4 digits like Gem-Knight (0x1047) would remain that length. The two numbers are then appended to each other in either order: (so a Gem-Knight Genex monster would
be either 0x00021047, which the excess zeros are removed becoming 0x21047 or 0x10470002). Known Dual Archetype cards are:"
602120: Neos AND E Hero 0x93008
1828513: Six Samuari AND Shien 0x1BE6A1
2818065: Karakuri AND Ninja 0x2B0011
3866659: Malefic AND Red-Eyes 0x3B0023
4063268: Scrap AND Worm 0x3E0024
4390935: Junk AND Synchron 0x430017
4391168: Junk AND Synchron Synchro 0x430100
4521995: Infernity AND Archfiend 0x45000B
4522009: Gladiator Beast AND Archfiend 0x450019
4522020: Scrap AND Archfiend 0x450024
4522082: Toon AND Archfiend 0x450062
4526159: Archfiend AND /Assault 0x45104F
4591687: Gem-knight AND Fusion 0x461047
4718592: Heraldic AND Number 0x480000
4718704: Chronomaly AND Number 0x480070
4722731: Number AND Armor Ninja 0x48102B
5373963: Infernity AND Guardian 0x52000B
5373981: Koa'ki AND Guardian 0x52001D
5373994: Naturia AND Guardian 0x52002A
5374044: Guardian AND Sphinx 0x52005C
5374064: Guardian AND Chronomaly 0x520070
7012437: Photon AND Bounzer 0x6A0055
7143937: Chaos Xyz AND Djinn 0x6C0201
7209083: Galaxy AND Prohecy 0x75003A
7667770: Ghishki AND Abyss 0x75003A
7667828: Mermail AND Abyss 0x750074
8061000: Number AND Galaxy 0x7B0048
8061013: Galaxy AND Photon 0x7B0055
9449491: Meklord AND Emperor 0x903013
9461779: Meklord AND Army 0x906013
9764916: Crystal Beast AND Cat 0x950034
16777283: Junk AND Synchron Synchro 0x1000043 (if you look back at 4391168 you'll
see that it is the same, proving that the codes can go in either order)
16842794: Naturia AND Synchro Fusion 0x101002A
16932872: Evil HERO AND 258? 0x1026008
33554445: Speed Spell AND Saber 0x200000D
33554468: Speed Spell AND Scrap 0x2000024
33554502: Speed Spell AND Fusion 0x2000046
81940232: Number AND Gimmick Puppet 0x4E24F08 (No Clue why this one defies the pattern)